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Rich Mobile Applications and real-time web UX…

July 23rd, 2008 · 4 Comments

My latest slide deck talks about Rich Mobile Applications, which are the new breed of apps possible with augmented mobile web browsers.

Tags: Wireless

4 responses so far ↓

  • 1 Hampus Jakobsson // Jul 28, 2008 at 8:27 am

    First of all: great presentation.

    I agree that the development, deployment, and maintenance rules with web and that syncing, UI, and local sensor data will be fixed through standardizing API:s (or verticals like the iPhone or Nokia nSeries),

    BUT:
    I also think that it is easier to charge for “downloadables”. Maybe it is a mental shift that will occur, but right now the web does not have a very stable billing model for use (but only as mediator or store front) but “atomized objects”, virtual or real, has a higher perceived value than “cloudy stuff”.

  • 2 Paul G // Jul 28, 2008 at 9:01 am

    Thanks Hampus. Your point about the user’s willingness to pay for downloadable apps is an useful one. I think that there are some interesting trends in charging that need exploring generally.

    I didn’t mention in this slide deck, but I think that I mentioned it in another post, which is how iTunes could become a more general micro-charging platform giving developers a chance to charge for premium web applications or other types of content.

  • 3 Ashek // Jul 28, 2008 at 9:54 pm

    Hi Paul, excellent presentation, your idea of using open standrads, web as a platform, and mashing up native device data with web, etc are the exact same massage I am giving to IBM clients. Check out my presentation, http://www.slideshare.net/asheks/mobilizing-the-web-a-handheld-experience/

  • 4 McGuire’s Law » Blog Archive » Business Observations: July 31, 2008 Edition // Jul 31, 2008 at 12:16 pm

    […] Paul Golding provided a very helpful overview of trends in achieving many of the goals Dan referenced when he posted a deck on “Rich Mobile Applications and real-time web UX…” […]

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